Manual
AdBlocker active? It seems you are using software to block advertisements. You could help us if you could switch it off when visiting redzoneaction.org. The reason is very simple: Advertisements help us running the site, to offer you the game in a good quality for free. So if you like the game, please support us by purchasing a Supporter Account or disabling the AdBlocker on this site. Thank you very much!

Topics:

General

Introduction
Getting started
Manager license
Manager ranking
Credits
Bitcoin
News feeds (RSS)
Press releases
Inactivity
Bot flush
Division change
Common Abbreviations
Public Interfaces

Team

Players
Positions
Play skill caps
Player rating
Player traits
Physical condition
Team chemistry
Experience
Morale
Depth chart
Training
Staff
Coaches
Facilities
Teamwork
Injury report
Draft
Scout report
Roster limitations
HR Department
Youth Academy
Youth pull
Transfer Market
Teams Hall of Fame
Mediacenter

Game

League
Relegation
Season Rollover
Game situations
-Pass play
-Rush play
-Touchdown
-Point after Touchdown (PAT)
-Two point conversion (TPC)
-Field Goal
-Punt
-Kickoff
-Safety
-Tackles
-Sacks
-Interceptions
-Fumbles
Formations
Gamecenter
Game settings
Playbook
Challenges
Champ of Champs Cup
Supercup
Friendly Cup
All Stars Challenge
Live Challenges
Scrimmages
Venue of a match
Kickoff-time of a match
Homefield Advantage
Statistical Leaders
Match of the Day
Coaches Karma
Tanking warning

Finances

Economy
Sponsors
Player salaries
Stadium
Fan shop
Prize Money

Glossary

Glossary

Live Challenges

A Live Challenge is like a challenge, just not for the other day...you schedule the game for now, literally.

One manager creates such a Live Challenge. Such Live Challenges can utilize "Power mode" or "Normal mode". In Power mode most skills of the players on field are equal.

A Live Challenge consumes Credits, payed by both participants. The Credits are booked of the other manager accepts the challenge.

A challange is valid for about 2 hours. But you can create as many as you like.

Both creating and accepting a challenge does not work if a kickoff for another game for one of both participants happened recently (1.5 h), or will happen soon (3 h).

Live challenges do not create any income, they do not sell any items from the Fanshop, and your players will not gain or lose anything like Physical Condition or Morale. Live Challenges do not influence the teams form, the condition of the stadium, your teams ELO ranking or anything else. They just happen beside the regular games...